Unreal 5 Demo
2 months
I've made the VFX of my final degree project, so the game looked cool and had visual feedback.
I've made both shaders and particles effects, or the combined Particles effects with shaders
Also the objective was that the VFX were consistent on the art style and had meaning, (For example purple is the color of the little demon that follows you and gives you powers, so purple particles only appear when its something related to your powers)
FIRE
Demon Walls
Hit, Divide, Attract, Parry
Death
Altar activated
Hit, Stun
Goblin Hit
Spikes out, Armadillo HiT
Armadillo dash
Water shader
Cactus projectile, slime + Die, Slime trail
slime Trail walking
Demon
Stroke
WInd
Ground Sand Particles